EasySceneMarker_en

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https://assetstore.unity.com/packages/slug/326550

AssetStore

  • 🧩 Plugin Overview

    Scene Marker is a development tool designed for Unity scenes, allowing developers to create, annotate, organize, and navigate visual markers in the scene. It is ideal for medium to large projects, team collaboration, and educational presentations.


    🔧 Feature List

    Feature NameDescription
    📍 Add Scene MarkersCtrl+Right-click in the Scene view to add a marker. Supports custom color, author, group, and more.
    🎨 Custom Color & IconEach marker supports a built-in or user-defined icon and color to enhance visual identification.
    ✏️ Info DisplayAll markers are always visible in the scene. Selecting a marker reveals its name, note, author, etc.
    🔎 Distance-Based ScalingIcon and label sizes automatically adjust based on distance to the Scene camera. Notes are hidden at a distance.
    🧭 NavigationClick the “Jump” button in the manager window to focus the Scene view on the selected marker.
    🧹 Deletion & UndoSupports both script-only removal and full GameObject deletion, both with undo (Ctrl+Z) support.
    📸 Scene ScreenshotCaptures a screenshot of the current Scene view and saves it under the StreamingAssets/Screenshots directory.
    📄 Markdown ExportExports all markers and screenshots as a Markdown document for easy documentation and collaboration.
    ⚙ Configurable SettingsAdjust icon size range, note visibility distance, and more in the “Settings” tab.

    🖥️ UI Overview

    Main Window Tabs (Tools > Scene Marker Manager)

    • 📍 Markers: Browse, jump to, delete, and capture marker screenshots.

    • Settings: Adjust visual display parameters like icon size and note visibility distance.

    Marker: image.png Setting:


    📂 Files & Resource Paths

    • Screenshot Save Path: StreamingAssets/Screenshots/

    • Markdown Report Output: Selectable when exporting


    📌 Quick Actions

    ActionHow to Use
    Add MarkerCtrl + Right-click in the Scene view to add a SceneMarker component
    Edit MarkerVia SceneMarker component in Inspector or the floating window in Scene
    Jump to MarkerClick “Jump” in the Marker Manager window
    Delete MarkerUse the “Delete G” (GameObject) or “Delete C” (Component) buttons
    Export ReportMenu: Tools > Export Marker Markdown Report

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    🧠 Recommended Use Cases

    • Scene annotations and educational walkthroughs

    • Collaborative visual tagging of logic, design, or assets

    • Scene review and change documentation

    • Development of trigger points, navigation zones, or gameplay logic

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